PARASITE CYCLE Demo Patch 1.0.3 Notes
PARASITE CYCLE Special Demo Version » Devlog
Hello, friends!
It’s another buggy-bug-bug roundup!
Here are the bugs I (hopefully) managed to squash this time.
+ Downstairs Offices Save Room no longer shows dual-option choice graphic after exiting.
+ Fixed (?) disappearing Downstairs Offices Save Room PC table.
+ Fixed Hole Room exit transfer location.
+ Fixed rooftop railing collision issue.
+ Improved an overworld sprite of one item.
+ Unknowingly fixed an issue with the menu displaying the wrong version number by actually updating to 1.0.3 from 1.0.2.
+ Various spelling/writing fixes.
That’s it for today! Many thanks to z_bill for pushing me to take a crack at the strange disappearing PC bug which I still haven’t quite figured out (hence the (?) by the entry), but I tried my best to fix it. If the bug still persists when you play the game, please let me know!
28/5/2022 EDIT: Andrej of the Future here. The bug still persists when you play the game. I’m workin’ on it, pinky promise.
Your friendly neighbourhood dev,
-Andrej
Files
PARASITE CYCLE DEMO 1.0.3.zip
May 20, 2022
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PARASITE CYCLE Special Demo Version
Vanquish PARASITES. Embrace the CYCLE. DO as you are TOLD.
Status | Released |
Author | Cuttlefresh |
Genre | Adventure, Role Playing |
Tags | 1-bit, 2D, Atmospheric, Horror, Monsters, Pixel Art, Retro, RPG Maker, Singleplayer |
Languages | English |
More posts
- PARASITE CYCLE Demo Patch 1.0.4 NotesJun 04, 2022
- PARASITE CYCLE Demo Patch 1.0.2 NotesMay 15, 2022
- PARASITE CYCLE Demo Patch 1.0.1 NotesMay 01, 2022
- PARASITE CYCLE Demo Released!Apr 30, 2022
Comments
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Hi there ! Didn't run into more bugs but I think I'm not quite sure about your UI, especially for the piano puzzle.
You may already know, but the black box on the bottom left corner is always there and sometimes cover what can be seen. It clearly hides a "note", which plays the melody. I don't think that's a bug but a UI choice, and maybe that's why players have trouble with this puzzle. Maybe make this black box appear only when necessary ?
Same goes with the locker being "open" for nothing in the first floor. I can get if it is intentional, but that actually made me quit for my first run because I thought I was softlocked. I guess if you want to keep that feature, find a way that players don't feel like they're 'missing out' on something ^^
However a great game and you nailed it, fixing those bug :)